Playful Teaching: Gamifying Your Classroom - 011194
Join the gaming revolution and tap into your students' competitive spirits by gamifiying your classroom for a unit, a grading period, a semester, or a year. Immersed into a gamified session, participants will learn how to apply principles of gaming to any content area or elective classroom in order to provide students with TEKS-connected, embedded challenges that inspire maximum engagement. Participants will have the opportunity to create the outline of a gamified unit of study that can be augmented for use in the upcoming school year. This session is suitable for instructional coaches and teachers of all grade levels.

Audiences Teacher - Elementary (Grades 1-5), Teacher - General Education, Teacher - Gifted Talented/Advanced Academics, Teacher - High School (Grades 9-12), Teacher - Middle School (Grades 6-8)
21st Century Learning  Vision Article I - New Digital Learning Environment,   Vision Article II - New Learning Standards,   Vision Article III - Assessments for Learning,   Vision Article IV - Accountability for Learning
Prerequisite/Special Notes Participants should bring a laptop and be able to access their curriculum guide during the session.

01900707/17/2018 09:00am - 12:00pmESC Region 11
Fee   Please log in to see fees.
Credit Hours   03:00 hours of Professional Development 
Presenter   Harrison McCoy ESC Region 11 
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If you require special arrangements or have special needs (such as an interpreter for the hearing impaired),
contact Harrison McCoy at at least three weeks prior to the training program date.

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